ScArt will provide young people, including artists and creatives, the opportunity to improve their skills to create a mix of educational, cultural, entertainment and science-based experimental and experiential content by using digital tools. The learning output will be inspired by the EU DigComp Framework, with a focus on communication, collaboration and problem solving, thus facilitating comparability, transferability, assessment and recognition of learning outcomes. As well, they will be driven to the confident, critical and responsible use of, and engagement with, digital technologies for learning and at work, while understanding and taking a critical approach to how digital technologies can support communication, creativity and innovation, and be aware of their opportunities, limitations, effects and risks.